by Bella Bluemink, Eva Ventura, Eva Willemsen, Federica Sanchez, Ge Hong, Ilya Tasioula, Jan Gerk de Boer, Joey Liang, Lukas Kropp, Maël Vanhelsuwé, Maximilian Einert, Michelle Siemerink, Qingyun Lin, Timothy Radhitya Djagiri, and Yao Lu
The “Pin(k) a Place” project has engaged the public in observing and thinking about a fragment of landscape. Additionally, it has also underlined the importance of more experimental and performative approaches to survey and analysis of behaviors, perceptions, and preferences about the place. Thus, instead of gathering data from conventional survey processes, this was produced in a more performative and interfering way, like a game played in and with the landscape, which has induced the public to look and make real-time decisions during the process of fieldwork. The public and their actions have simultaneously created data and landscape.